Live opening · Posted 1 day ago
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About the role
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At Cadence, we hire and develop leaders and innovators who want to make an impact on the world of technology.
The engineer will work with a global team to develop and maintain high-quality C/C++ software for hardware-software co-simulation, including compiler and runtime components for Transaction-Based Acceleration (TBA).
The role includes supporting existing features and developing new capabilities for TBA technology in next-generation Palladium and Protium emulation systems. The engineer will also work closely with field application engineers to build and deploy high-performance TBA solutions on Cadence emulation and prototyping platforms.
Position Requirements
Bachelor’s or Master’s degree in Computer Science or a related field. Premier Institute is preferred.
At least 5 years of software development experience in Linux and C/C++.
Strong C/C++ programming skills with a good understanding of data structures, algorithms, and multi-threaded programming.
Experience with System Verilog is a plus. Familiarity with UVM, SC/TLM, and debugging RTL on simulation or emulation platforms is preferred.
Working knowledge of RTL logic synthesis is preferred.
Strong problem-solving, written, and verbal communication skills, with attention to detail and the ability to work effectively with global teams.
Strong debugging skill with innovative approach to reach to issue in system level environment
For development using AI, Ability to fine tune the prompts to get the desired result and review the AI output .
We’re doing work that matters. Help us solve what others can’t.
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