Live opening · Posted 7 days ago
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🎮 Hiring: Technical Artist | 3–6 Years | Remote
GammaStack is looking for a skilled Technical Artist with 3–6 years of experience in the gaming industry, preferably with experience in Casino/Slot Games.
You’ll work closely with artists, animators, developers, and game designers to bridge the gap between art and engineering while ensuring visual quality and game performance.
Key Responsibilities
• Integrate and optimize game assets in the game engine
• Develop and maintain efficient art pipelines and workflows
• Optimize 2D animations, textures, particles, and assets
• Create and maintain shaders, VFX, and rendering solutions
• Integrate Spine 2D/skeletal animations
• Troubleshoot technical and visual issues
• Support performance profiling and memory optimization
• Collaborate with developers and QA to resolve visual bugs
Required Skills
• 3– 6 years of experience as a Technical Artist
• Experience in Casino/Slot Games is preferred
• Strong experience with Unity
• Spine 2D animation integration
• Knowledge of Shaders, Materials & Rendering Pipelines
• Experience with VFX & Particle Systems
• Understanding of performance and memory optimization
• Knowledge of Git/Perforce
• Familiarity with Photoshop, Illustrator or similar tools
• Strong debugging and problem-solving skills
📍 Location: Remote
💼 Experience: 3–4 Years
#Hiring #TechnicalArtist #GameJobs #GamingJobs #Unity #Unity3D #Spine2D #GameDevelopment #SlotGames #CasinoGames #VFX #GameArt #RemoteJobs #GammaStack
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