Live opening · Posted 7 days ago

Motion Designer — Mobile Game Ad Creatives (Remote)

GraceGames · Türkiye (Remote)
Linkedin Yes
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At a glance

The key details from the original listing.

Posted 7 days ago
CompanyGraceGames
LocationTürkiye (Remote)
Work modeYes
SourceLinkedin
Listed7 days ago

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About the role

Description supplied by the original job listing.

About Grace Games
Grace Games is a Turkey-based mobile game studio building casual games for iOS and Android. We run our own user acquisition and treat creatives as the engine of growth: every ad we ship is tracked from first impression to player revenue, so your work gets measured — and scaled — fast.
The role
You'll own the production of our ad creatives end to end: video ads, playable-ad captures, store assets and rapid hook variations for Meta, AppLovin, Unity and TikTok. You'll work directly with the founder and the UA team, ship several creatives a week, and iterate on what the data says.
What you'll do
Produce high-performing video ad creatives (9:16, 1:1, 16:9) for our games, from concept to final export
- Capture and edit gameplay footage from Unity builds; add motion graphics, UI callouts, text hooks, SFX/music
- Create rapid variations of winning concepts (new hooks, first 3 seconds, CTAs, localizations)
- Prepare store creatives: icons, screenshots, feature graphics, app preview videos
- Follow our naming and delivery standard so every creative is traceable in our analytics
- Read creative performance reports with us and turn insights into the next batch
What we're looking for
3-5 years in motion design / video editing, with at least 2 years on mobile game or app UA creatives
- Expert in After Effects and Premiere (or DaVinci); strong Photoshop/Illustrator or Figma
- Comfortable recording gameplay in Unity and working with game assets
- A portfolio of mobile game ads you've made, ideally with performance context
- Speed and volume mindset: you'd rather test 10 hooks than polish one for a week
- Working-level English; Turkish is a plus
- Remote, full-time, overlapping with Turkey (TRT, UTC+3) working hours
Nice to have
Playable ad experience (Luna, Playworks, or hand-built HTML5)
- Basic Unity skills (scenes, cameras, simple animation) for staged captures
- 2D character/asset animation (Spine, DUIK)
- Experience with Meta Ads Manager / AppLovin MAX creative reporting
How to apply
Apply via LinkedIn and include a link to your portfolio or showreel — applications without a portfolio won't be reviewed. Shortlisted candidates will get a short paid test task (one 15-second 9:16 ad).

Work arrangement
Yes

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