Live opening · Posted 5 days ago

Unreal Engine 5 C++ Developer (Full Time / Fixed Term Contract)

April Gaming · India (Remote)
Linkedin Yes
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At a glance

The key details from the original listing.

Posted 5 days ago
CompanyApril Gaming
LocationIndia (Remote)
Work modeYes
SourceLinkedin
Listed5 days ago

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About the role

Description supplied by the original job listing.

We are looking for a highly experienced full time Unreal Engine 5 C++ Developer to join an established project currently in active development on a fixed term contract. This is not a junior gameplay scripting role. We are seeking a developer with deep technical expertise across UE5 systems, multiplayer networking, Utility AI, character customization, plugin integration, optimization, and large-scale game systems. You will work directly with the existing team to implement, optimize, and extend core gameplay systems.
Duration: 2-3 months. Immediate start
Responsibilities: Candidate will have strong experience with
Multiplayer & Networking
Develop and maintain multiplayer gameplay systems.
Implement authoritative server architectures and replication logic.
Optimize network performance, RPCs, and bandwidth usage.
Debug multiplayer issues, desyncs, and replication edge cases.
Support dedicated server development and testing.
Steam integrations
Gameplay Systems
Design and implement complex gameplay features in C++.
Build modular, data-driven systems for progression, economy, crafting, inventory, quests, and persistence.
Extend and improve existing game frameworks and core systems.
Utility AI Systems
Design and implement Utility AI architectures for NPC decision making.
Create systems for schedules, routines, needs, priorities, and dynamic behaviors.
Develop scalable AI solutions that interact with player actions and game economies.
Ensure AI systems function reliably in multiplayer environments.
Character Creator & Customization
Implement and expand character customization systems.
Support morph targets, modular equipment, clothing, materials, hair, and appearance persistence.
Synchronize customization data across multiplayer sessions.
Integrate and extend third-party character creation solutions.
Plugin & Third-Party Integration
Integrate, customize, and maintain Unreal plugins and external SDKs.
Develop custom plugins when required.
Resolve compatibility, performance, and integration challenges.
Technical Ownership
Profile and optimize CPU, GPU, memory, and network performance.
Maintain high-quality, scalable, and production-ready code.
Contribute to technical architecture and long-term project planning.
Nice to Have
Experience with simulation, management, RPG, or sandbox games.
Experience with PlayFab, Steam, EOS, or similar online services.
Familiarity with VRoid, MetaHuman, Character Creator, or similar pipelines.
Experience developing large, interconnected gameplay systems.

Work arrangement
Yes

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