Live opening · Posted 5 days ago
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About the role
Description supplied by the original job listing.
What we're looking for:
An experienced level / environment artist with a strong track record on third- or first-person shooters
Someone skilled at creating realistic locations inspired by real-world architecture and geography, with attention to composition, readability, and gameplay functionality
Experience in building modular asset sets, scene composition, lighting, and mood
Ability to collaborate closely with Level Designers and Tech Artists to ensure visual consistency and performance optimization
Great communication skills and a proactive, solution-focused mindset
Strong attention to detail and a solid artistic eye
Requirements:
Minimum 5 years of experience as a Level or Environment Artist
A solid portfolio showcasing previous work
Experience managing time and tasks efficiently in a remote environment
Proactive mindset and self-motivation
What we offer:
100% remote, flexible schedule with core hours
Flat team structure and creative ownership
Space to innovate, experiment, and iterate quickly
Competitive compensation based on experience and skillset
Work arrangement
Yes
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