Live opening · Posted 5 days ago
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About the role
Description supplied by the original job listing.
Responsibility:
Asset Creation: Build low-to-mid poly 3D models (characters, props, and environment pieces) based on concept art or style guides.
Texturing & Optimization: Create hand-painted or PBR textures, ensuring tight UV layouts and small file sizes suited for web loading speeds.
Rigging & Skinning: Set up clean skeletal rigs for characters and interactive objects to prepare them for smooth motion.
Animation: Produce fluid keyframe animations (idle, run, attack, interact) tailored for real-time web engines.
Engine Integration: Export, test, and optimize models and animations directly inside web-compatible game frameworks or engines
Requirements
Strong experience in creating game using Unity, particularly for real-time 3D rendering
Experience in design lighting and visual quality optimization within Unity
Fluently with Image and color processing
Producing high-quality visuals suitable for global-level projects
Experience in game design or interactive 3D environments
Ready to turn your medical knowledge into meaningful messaging? Apply now and be part of our growing medical team!
Application Process
See Job Description & Apply here:
https://www.drcomgroup.com/career/
OR ping us as: jobs@drcomgroup.com
Work arrangement
Yes
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