Live opening · Posted 4 days ago
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About the role
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About DemaDose
DemaDose is building a serious B2B SaaS platform that allows business owners to generate their own mobile applications without writing code. We are not building a demo project. We are building a real product for real customers.
We are expanding from mobile to web and launching new core features. We are looking for high-performing UI/UX Design Interns who want real responsibility and real impact.
What You’ll Do
You will work directly under our Founding Lead UI/UX Designer and collaborate with product and engineering. This summer, we are:
• Expanding our mobile-first product into a full desktop/web experience
• Launching several major features from scratch:
◦ An AI-powered feature
◦ A Checkout Bundles feature (product bundling for business owners)
◦ A Drag-and-Drop editor for building apps
◦ A Customer Support Ticketing system
◦ An Internal Analytics Dashboard for co-founders
You will:
• Convert all existing mobile designs into responsive web/desktop versions
• Design new features from zero wireframes to polished UI
• Iterate on the Drag-and-Drop feature, ensuring it has all necessary functionality for building apps
• Design the AI Generator UI
• Design the Checkout Bundles UI
• Design the Customer Support Ticketing system UI within the app
• Design the Internal Analytics Dashboard UI for co-founder use
• Build scalable Figma component systems
• Create prototypes that developers can ship without confusion
• Think in systems, not just screens
• Iterate based on real user feedback
• Take on additional design tasks as needed during the internship
This is execution-heavy. We expect output.
Required Qualifications
We want designers who:
• Think like product builders, not just visual stylists
• Can defend design decisions with logic
• Move fast without sacrificing clarity
• Take feedback without ego
• Care about clean UX and scalable systems
• Can handle web, desktop, and mobile design workflows
• Are capable of designing complex features such as AI generators, drag-and-drop editors, analytics dashboards, and ticketing systems
• Actually want to work at a startup
You should have:
• Strong Figma skills (components, auto layout, design systems)
• Solid UX fundamentals across mobile and web
• A portfolio that shows depth, not just surface-level mockups
• 10–20 hours per week consistently
Academic Background (Preferred, Not Mandatory)
Pursuing a Bachelor’s or Master’s in:
• Human-Computer Interaction (HCI)
• Human-Centered Design
• Interaction Design
• Product Design
• Informatics
• Or related design-focused fields
We care more about skill than title.
Compensation
This is an unpaid internship intended to provide real-world startup engineering experience.
Interns will work directly on production features used by real customers and gain hands-on experience building and scaling a B2B SaaS platform.
What You Get
• Direct mentorship from a Founding Designer
• Experience expanding a product from mobile to web
• Real startup execution experience
• Ownership over production features
• Professional recommendation
• Official internship completion certificate
• Potential extension beyond summer
High performers may be considered for long-term opportunities as we grow.
Structure
• Fully remote
• Flexible hours
• Minimum 10 hrs/week commitment
• 3-month duration (June–September 2026)
Work arrangement
Yes
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