Live opening · Posted 5 days ago

2D Spine Animator

Archi Game Studo · Cyprus (Remote)
Linkedin Yes
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At a glance

The key details from the original listing.

Posted 5 days ago
CompanyArchi Game Studo
LocationCyprus (Remote)
Work modeYes
SourceLinkedin
Listed5 days ago

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About the role

Description supplied by the original job listing.

About the Project
Archi Game Studio - Crafting next-generation casino experiences with cutting-edge technology and stunning visuals.
We're looking for a specialist to become our go-to rigger and animator across multiple projects. This isn't a one-off contract. We want to build a working relationship with someone who learns our style, our pipeline, and our developer's workflow, and grows with us as we ship more titles.
What We're Offering
Ongoing project pipeline - multiple games planned over the next 12-24 months
Creative input on character design and animation direction
Monthly competitive salary with excellent Bonus scheme
Remote working
Our games rely heavily on procedural runtime animation, so experience with this is MUST!!!
Required Skills & Experience
3+ years of professional Spine experience (Spine Professional; mesh deformation, weighted bones, IK, path constraints, physics constraints)
Shipped game credits with character rigs of comparable complexity - portfolio links required
Experience collaborating with developers on procedural / runtime bone control workflows.
Strong bone hierarchy and naming conventions for runtime integration
Clean mesh weighting that holds up under extreme poses (no clipping, no crumpling at joints)
Ability to create looping and one-shot animations that blend cleanly with each other and with procedural motion layered on top
What We're NOT Looking For
Agencies or studios - we want a direct relationship with one person, not a project manager
Generalists - if your portfolio shows Spine alongside ten other tools as equal skills, you're not the specialist we need
Illustrators or frame-by-frame animators with limited skeletal rigging work

Work arrangement
Yes

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