Live opening · Posted 3 days ago
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About the role
Description supplied by the original job listing.
Location: Remote
Experience: 2+ years
Type: Full-time
Immediate joiners strongly preferred
We’re a fast-growing startup building high-impact Roblox experiences for a global audience, and we’re looking for a VFX Artist who can create polished, performance-friendly real-time effects.
Roblox experience is a plus, but not required. If you’ve worked on Unity, Unreal, mobile games, casual games, AR/VR, animation, motion graphics, or real-time VFX, we’d love to talk.
About the Role
As a VFX Artist, you’ll be responsible for creating visually exciting and optimized effects that enhance gameplay, feedback, and overall player experience. You’ll work closely with designers, developers, and artists to bring game moments to life through effects such as explosions, magic, smoke, trails, impact effects, environmental effects, UI effects, and more.
What You’ll Do
Create real-time VFX for gameplay, abilities, environments, UI, and player feedback
Design effects such as fire, smoke, sparks, explosions, magic, trails, hits, rewards, and transitions
Work closely with game designers and developers to make effects feel satisfying and readable
Optimize VFX for performance across devices
Create textures, sprite sheets, flipbooks, particles, and shader-based effects
Iterate quickly based on gameplay needs and feedback
Maintain a consistent visual style across the experience
Support live updates, events, and new feature launches
Must Have
2+ years of experience as a VFX Artist, Game Artist, Motion Designer, or Real-Time Effects Artist
Strong understanding of particles, timing, animation, composition, color, and visual readability
Experience creating effects for games, mobile apps, interactive media, or real-time environments
Ability to create stylized, clean, and performance-friendly effects
Good understanding of optimization for real-time platforms
Strong ownership mindset and ability to work in a fast-paced startup environment
A portfolio/showreel demonstrating VFX work is required
Nice to Have
Experience with Unity, Unreal, Roblox Studio, Godot, or similar game engines
Experience with Unity VFX Graph, Shuriken, Unreal Niagara, or similar particle systems
Knowledge of shaders, materials, sprite sheets, flipbooks, and texture creation
Experience with stylized/casual/mobile game art
Familiarity with tools like Blender, Maya, Houdini, After Effects, Photoshop, Substance Designer, or Spine
Exposure to live games, events, monetization moments, reward animations, or multiplayer experiences
Who This Role Is Best For
This role is a strong fit for someone from a Unity VFX, Unreal VFX, mobile games, casual games, motion graphics, or real-time animation background who is excited to adapt their skills to Roblox-style experiences.
Why Join Us
🚀 Fast-paced startup environment with high ownership
💰 Competitive compensation with performance-based bonuses
🧠 Opportunity to work on high-impact, scalable game experiences
🌍 Flexible work environment — Remote / Hybrid options available
Work arrangement
Yes
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