Live opening · Posted 2 days ago

Unreal Game Developer

DynaX Studios · Mendoza, Argentina (Remote)
Linkedin Yes
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At a glance

The key details from the original listing.

Posted 2 days ago
CompanyDynaX Studios
LocationMendoza, Argentina (Remote)
Work modeYes
SourceLinkedin
Listed2 days ago

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About the role

Description supplied by the original job listing.

DynaX Studios is a game development and engineering company based in Argentina, collaborating with international teams across the global gaming industry. DynaX works closely with leading partners such as Pipeworks Studios and Virtuos, integrating its developers directly into established teams for AAA game projects. DynaX’s expertise includes gameplay engineering, UI, tools engineering, backend development, DevOps, QA, and live services, using technologies like Unreal Engine, Unity, C++, C#, and .NET. Team members have the opportunity to contribute to high-profile titles while learning from experienced professionals and expanding their skills. Focused on building a collaborative environment where talented professionals can grow and work at the highest levels of the industry, fully remote and globally connected.
About the role: We are looking for an experienced Unreal Engine Game Developer to join DynaX Studios and contribute to game development projects alongside international teams.
You will work with Unreal Engine and C++ to develop and maintain gameplay features and game systems, solve technical challenges, and contribute to established architectures and codebases.
This is a remote contractor opportunity open to professionals based in Argentina, with a preference for candidates located in Mendoza. Professional experience in the video game industry is required.
Responsabilities
Develop, implement, and maintain gameplay features and game systems using Unreal Engine and C++.
Work effectively within existing game architectures and large codebases.
Debug and resolve technical, performance, and gameplay-related issues.
Profile and optimize code to improve performance, stability, and maintainability.
Collaborate with engineers, designers, artists, and other disciplines to implement game features.
Participate in code reviews and contribute to engineering standards and best practices.
Estimate tasks and communicate technical risks, progress, and dependencies.
Collaborate effectively with distributed and international development teams.
Requirements
Professional experience developing video games with Unreal Engine.
Strong C++ programming skills.
Previous professional experience in the video game industry.
Solid understanding of Unreal Engine architecture and core systems.
Experience developing gameplay features and game systems.
Strong debugging, analytical, and problem-solving skills.
Experience profiling and optimizing game performance.
Ability to understand, navigate, and contribute to existing codebases.
Knowledge of software engineering principles and maintainable code practices.
English proficiency suitable for technical meetings and collaboration with international teams.
Current residence in Argentina.
Nice to have
Experience using Perforce in a game development environment.
Experience with PlayFab or similar backend and online game services.
Experience developing or maintaining internal game development tools.
Experience using AI-assisted development tools such as Codex, GitHub Copilot, or similar solutions.
Multiplayer and online systems experience.
PC and/or console development experience.
Experience with Unreal UI and UMG.
Knowledge of rendering, shaders, or graphics programming.
Experience working on live games or shipped PC or console titles.
Experience with build pipelines, automation, or development workflows.

Work arrangement
Yes

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