Live opening · Posted 3 days ago

Unity Developer for Visual Novel

Redacted · United States (Remote)
Linkedin Yes
You are 3 days behind. JobBeeper subscribers saw this role while it was still new.

At a glance

The key details from the original listing.

Posted 3 days ago
CompanyRedacted
LocationUnited States (Remote)
Work modeYes
SourceLinkedin
Listed3 days ago

Your early-applicant advantage

Live timing from JobBeeper.

Live data
13 min from Linkedin publishing this role to us finding it
11 min median time from a role going live to a subscriber being told
6 hours subscribers had this role before this page existed
68,020 roles found in the last 24 hours — the newest are not on this site yet
Start your free trial →

About the role

Description supplied by the original job listing.

Unity Developer, Visual Novel (Contract)
We're building a narrative-driven visual novel in Unity, releasing on Steam. We're looking for a developer to own the technical side of it, from prototype through release.
What you'd do
Build and maintain the core visual novel systems: dialogue presentation, character staging and expressions, scene transitions, backgrounds, and effects
Integrate a dialogue scripting framework and extend it with custom commands so writers can script scenes without engineering support
Implement interactive sequences that sit inside the narrative, including the UI, input handling, and controller support behind them
Build UI and menus, from in-scene interfaces to settings, accessibility options, and save/load
Handle save systems, checkpoints, and continuity across episodic releases
Set up Steam integration and the build pipeline
Turn written design docs into working features, then debug, optimize, and polish them
Own features end to end and work directly with writers, artists, and designers
What we need
You have shipped a visual novel built in Unity. This is a hard requirement. We need to see it, playable or released. Please do not apply if you haven’t, it’s the first thing we check.
Strong C# and real Unity production experience
Comfortable owning technical decisions independently on a small team
Clear communication and solid debugging instincts
Helpful, not required
Dialogue frameworks (Yarn Spinner, NaniNovel, Ink). Unity audio systems. Steamworks. Localization. Git. AI coding tools.
$20-30/hr, DOE. Between 40-120/hrs a month.
To apply
Resume, portfolio, a link to the Unity visual novel you shipped.

Work arrangement
Yes

Get JobBeeper Mobile App

Never miss a job opening! Get instant job alerts on your phone.

Subscribers see fresh openings within minutes. Download the JobBeeper App on Google Play to get real-time push notifications and apply before anyone else.

⚡ Instant Push Alerts 🎯 Tailored Filters 🚀 Direct Employer Links
GET IT ON Google Play

More openings worth a look

Recently tracked roles with full details and direct application links.

6 roles
Good roles move before most people even see them. Tell JobBeeper what you want and get fresh matches delivered in minutes.
Start your free trial →
⚡ Get fresh job alerts 📱 Get App