Live opening · Posted 2 days ago
At a glance
The key details from the original listing.
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Live timing from JobBeeper.
About the role
Description supplied by the original job listing.
What you’ll do
Author levels and difficulty/pacing curves
Design onboarding that teaches through play, not text
Tune near-miss pacing and dynamic difficulty
Use playtest data to iterate level-by-level
What we’re looking for
Experience designing levels for puzzle or casual games
Intuition for difficulty curves and player psychology
Data-literate — reads win-rate and churn signals
Detail-obsessed about pacing and readability
Direct application
Apply for Level Designer
A short note and your CV or portfolio is all we need.
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01
Basics
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02
Work and proof
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Salary expectation
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03
Final details
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