Live opening · Posted 1 day ago
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About the role
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CD PROJEKT RED is looking for a Senior 3D Motion Designer to join our Motion Design & 3D team in Warsaw. In this role, you will help shape the motion design language across our trailers, promotional videos, and various marketing assets for our games and franchises.
Working alongside our Team Lead, Motion Designers, Graphic Designers, and Video Editors, you’ll collaborate to create high-impact promotional media that resonates with players. As a senior team member, you’ll apply your motion design expertise to build engaging visual narratives that support and elevate our IPs globally.
Please make sure to attach your portfolio/reel.
Responsibilities:
2D & 3D Motion Design: End-to-end creation of high-quality 2D and 3D animations tailored to specific project goals and brand standards.
Asset Creation: Design and prepare optimized static assets specifically tailored for animation workflows.
Look Development & Conceptualization: Develop style frames, storyboards, and look-dev treatments to help define visual direction for more complex, high-stakes projects.
Brief & Style Guide Adherence: Interpret creative briefs and strictly apply brand style guides while maintaining creative integrity across all deliverables.
Global Versioning & Localization: Build flexible animation templates and design systems capable of scaling across multiple languages, complex typography formats, and varied aspect ratios.
Team Culture & Mentorship: Champion a collaborative, positive, and inclusive creative environment where team members feel supported and valued.
End-to-end creation of high-quality 2D and 3D animations tailored to specific project goals and brand standards.
8+ years of experience in the motion design field.
Advanced mastery of After Effects and 3D software (such as Cinema 4D, Blender or Maya), including rendering (Octane, Redshift), texturing, and lighting.
Strong foundation in graphic design, layout, composition, color theory, and typography using Adobe Creative Cloud (Photoshop, Illustrator).
Proven ability to create storyboards, style frames, and visual look-dev treatments to help define campaign directions early on.
Experience in color correction, VFX and post production.
Experience setting up scalable project files, modular templates, and typography systems tailored for multi-language global releases across various aspect ratios.
Deep understanding of game dev marketing formats (gameplay trailers, social teasers, localized ads) and how to maintain visual consistency across distinct gaming franchises.
Ability to manage time across fast-paced production cycles while prioritizing quality and technical precision.
Nice to have
Substance 3D Painter & ZBrush: Experience with custom texturing and high-to-low poly workflows to clean up, modify, or enhance game assets for marketing deliverables.
Employment type
Full-time
Work arrangement
Hybrid
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