Live opening · Posted 14 hours ago

Lead Sound Designer

CD PROJEKT RED · Warsaw, , Poland
Smartrecruiters No Full-time
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At a glance

The key details from the original listing.

Posted 14 hours ago
CompanyCD PROJEKT RED
LocationWarsaw, , Poland
Job typeFull-time
Work modeNo
SourceSmartrecruiters
Listed14 hours ago

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About the role

Description supplied by the original job listing.

CD PROJEKT RED is looking for an experienced Lead Sound Designer to join our studio in Warsaw to drive audio development of Witcher 4. As a Lead Sound Designer, you will be responsible for leading the Sound Design team and collaborating with cross-discipline teams to create and deliver an immersive audio experience for our upcoming game. If you are an accomplished game audio artist and experienced leader with a passion for crafting soundscapes for widely respected, narrative-driven RPGs, we want to hear from you!
Daily Responsibilities:
Lead a team of Sound Designers and drive game audio development in the project.
Help define and maintain aesthetic continuity throughout the game and trailers, in alignment with previous releases in the IP where appropriate.
Collaborate closely with project Directors, Leads, Producers, and cross-discipline teams (Music, VO, Programmers) to craft immersive, high-quality, and technologically advanced audio experiences.
Plan, revise, track, and execute milestones, sprints, and roadmap deliverables.
Support and coach team members to achieve impactful and high-quality in-game results while fostering their growth and development.
Support the design and development of innovative audio systems using Unreal Engine 5, Wwise middleware, and in-house tools.
Design, implement, and mix original and rich sound effects.
7+ years of professional experience in the video game industry, with involvement in multiple shipped AAA titles.
At least 2 years of experience in a leadership role related to sound design or audio direction.
Strong creative skills and a focus on quality, evidenced by a portfolio, demo reel, or game credits.
Collaborative approach to navigating challenges and resolving design obstacles.
Exceptional artistic and creative competence.
Effective cross-disciplinary communication skills.
Ability to manage timelines and coordinate with teams.
Skilled communicator experienced in collaborating across development teams and providing supportive leadership to direct reports.
Nice to Have:
(These skills are not required to apply for the position)
Experience with Atmos, Surround Sound, 3D Audio, and HRTF.
Experience working with performance capture.
Experience planning and executing field and Foley recording sessions.

Employment type
Full-time

Work arrangement
No

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