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UE微恐轻动作项目-关卡策划(怪物设计)

Tencent · Shenzhen, China
Own > 3 years of working experience

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Posting date unavailable
CompanyTencent
LocationShenzhen, China
Experience> 3 years of working experience
SourceOwn
ListedPosting date unavailable

About the role

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1.负责微恐轻动作PVE玩法关卡中的怪物生态、Boss战机制及关卡特殊事件的创意设计与全流程落地;
2.独立产出怪物外观设计,技能组合、行为树逻辑,能使怪物行为与关卡环境产生深度交互;
3.运用UE蓝图快速搭建怪物+关卡的Demo,敏捷迭代并验证新怪物的机制在微恐氛围下的压迫感、乐趣点与可行性;
4.负责关卡内怪物刷新配置、战斗密度、关卡动态难度(DDA)及玩家心流体验的调优,确保单人或多人协作下的PVE战斗节奏与心跳体验;
5.与主题美术、叙事、音效、战斗动画等模块紧密配合,打磨怪物的视觉包装、受击反馈与恐怖表现力,强化关卡在微恐调性下的整体表达。

Experience
> 3 years of working experience

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