Live opening · Posted 5 days ago
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About the role
Description supplied by the original job listing.
Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission – to build a better world through the power of play.
Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.
About the Role
As Director of Development, you are a senior leader responsible for turning studio strategy into executable outcomes across multiple disciplines. You own the development operating system: planning, dependency management, production health, risk mitigation, cross-functional alignment, and delivery cadence.
You lead delivery across a complex game development organization, ensuring that work moves coherently between design, engineering, platform, production, QA, and live operations. Through strong coordination, transparency, and execution excellence, you enable teams to build high-quality player experiences in a scalable and sustainable way, creating the conditions needed to turn ambitious visions into reality.
Key Responsibilities
Representing delivery excellence on the Core Leadership Team
Accountable for delivery excellence across multiple departments, ensuring the organisation has the clarity, structure, tools, and ways of working needed to execute effectively
Owns delivery health across the full development cycle, including planning, progress visibility, risks, dependencies, trade-offs, and escalation paths
Connects organisational priorities to execution, translating leadership direction into clear operating rhythms, decisions, and delivery plans
Drives alignment across design, platform, engineering, production, QA, and live operations, ensuring teams are working against shared priorities and expectations
Establishes scalable delivery models for complex game development, improving how multiple teams plan, collaborate, execute, test and playtest, and deliver together
Provides leadership visibility on organisational readiness, delivery performance, key risks, dependencies, and strategic trade-offs.
Leading people manager excellence by strengthening the group with the right tools and systems, modeling people management excellence, coaching managers through complex leadership situations, and helping build consistency in how teams are supported
Promotes rituals, forums, and practices that strengthen team health, such as manager communities, craft communities, feedback loops, and spaces for learning, reflection, and continuous improvement
What you’ll need to succeed
Proven experience leading large-scale game or software development organisations
Strong track record of delivering complex products and services in a live operating environment
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