Live opening · Posted 15 hours ago
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About the role
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EPAM is a leading global provider of digital platform engineering and development services. We are committed to having a positive impact on our customers, our employees, and our communities. We embrace a dynamic and inclusive culture. Here you will collaborate with multi-national teams, contribute to a myriad of innovative projects that deliver the most creative and cutting-edge solutions, and have an opportunity to continuously learn and grow. No matter where you are located, you will join a dedicated, creative, and diverse community that will help you discover your fullest potential.
We are seeking a Senior UI Technical Artist to define the tech art systems, materials, and motion language that unify and scale a forward-looking game UI across platforms. You will elevate visual and UX designs with polished, performant solutions and mentor UI artists.
Responsibilities
Define UI tech art systems, templates, thematics, and principles for a scalable UI style
Build highly polished and performant UI tech art solutions using materials, UMG, animation, FX, lighting, blueprints, and camera tools
Establish consistent visual patterns for motion, FX, transitions, scale, and proportion
Create animated UI transitions and cinematic camera moves using Sequencer and related tools
Plan UI tech art adaptation across platforms, balancing fidelity, memory, and performance
Own UI tech art tooling, pipelines, and asset management to improve team efficiency
Mentor UI artists and visual designers to align execution with the shared motion and material language
Integrate 3D and UI workflows, including spatial and diegetic UI, cameras, and framing
Optimize shaders, textures, and materials through profiling and real-time performance tuning
Collaborate with designers to refine micro-interactions and ensure a premium UI feel
Requirements
3+ years of professional experience as a Technical Artist, UI Tech Artist, or VFX Artist in games
Senior-level mentorship skills for guiding UI artists and visual designers
Strong cross-platform planning skills balancing visual fidelity and performance
Expert Unreal Engine 5 skills, including Material Editor and Niagara
Advanced Sequencer skills for animated transitions and cinematic camera moves
Strong shader and UV math skills, including material functions/systems and optimization
Solid 3D and UI integration skills across cameras, lighting, framing, and post-processing
Strong real-time lighting and post-process knowledge for mood and atmosphere
Proven motion design skills for timing, easing, micro-interactions, and hover states
Excellent collaboration skills to elevate established UX and visual designs
High comfort with ambiguity in exploratory iteration to find the right feel
Upper-Intermediate English (B2) proficiency in speaking and collaboration
Nice to have
Experience with reusable or modular VFX and material systems across large UI surfaces
Familiarity with UMG UI logic interacting with material and VFX systems
Experience with AI Assistants to accelerate prototyping, documentation, or tooling workflows
Background in gaming cinematics, trailers, or environmental mood and lighting design
We offer
International projects with top brands
Work with global teams of highly skilled, diverse peers
Healthcare benefits
Employee financial programs
Paid time off and sick leave
Upskilling, reskilling and certification courses
Unlimited access to the LinkedIn Learning library and 22,000+ courses
Global career opportunities
Volunteer and community involvement opportunities
EPAM Employee Groups
Award-winning culture recognized by Glassdoor, Newsweek and LinkedIn
EPAM is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, age, sexual orientation, gender identity or expression, disability, protected veteran status, or any other characteristic protected by applicable law.
Work arrangement
Yes
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