Live opening · Posted 3 days ago
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About the role
Description supplied by the original job listing.
Role Description
The Game Tester / Game Economy Designer / Narrative Designer supports the quality, progression, and storytelling of games. Depending on the assigned specialization, the role involves testing gameplay and documenting defects, designing and balancing in-game economies, or developing stories, characters, dialogue, and branching narratives.
The successful candidate will collaborate with design, engineering, art, and production teams to deliver a consistent and engaging player experience. This position also evaluates player feedback, identifies issues, and refines game content and systems throughout development.
Qualifications
Diploma or bachelor’s degree in game design, creative writing, economics, digital media, or a related field, or equivalent practical experience.
Relevant experience in game testing, game economy design, or narrative design, depending on the assigned specialization.
Work samples demonstrating relevant skills, such as bug reports, economy models, writing samples, or interactive narratives.
Understanding of game development workflows, player behavior, and iterative development.
For testing positions, ability to develop test cases, reproduce defects, document findings clearly, and verify fixes.
For economy design positions, experience designing progression, currencies, rewards, resource flows, and balancing models.
For economy design positions, proficiency in spreadsheets and the ability to analyze player data and simulate economic outcomes.
For narrative design positions, strong writing skills and experience developing dialogue, quests, characters, and branching story structures.
Familiarity with game engines, issue tracking systems, or narrative tools relevant to the specialization.
Ability to assess how gameplay systems and content affect the player experience.
Strong analytical or creative problem-solving skills, with close attention to detail and consistency.
Clear communication skills and the ability to incorporate feedback, collaborate across disciplines, and meet production deadlines.
Work arrangement
Yes
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