Live opening · Posted 2 days ago
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About the role
Description supplied by the original job listing.
We are looking for a Senior Technical Artist to join our team. This role blends artistic sensibility with technical depth to shape polished, high-performing visual experiences within a collaborative studio setting. You'll work at the intersection of art and engineering, helping define how visual craft comes together across a range of platforms. It's a great opportunity for someone who enjoys solving creative challenges through a technical lens.
Responsibilities
Build refined, high-performing technical art solutions leveraging materials, UMG, animation, FX, lighting, Blueprints, and camera systems within UE4/5
Establish forward-thinking tech art templates, thematic direction, and guiding principles for the product's evolving UI
Develop unified visual patterns governing motion, FX, UI transitions, scale, and proportion across the experience
Determine how tech art scales across diverse platforms, balancing visual fidelity against performance constraints
Take ownership of tooling and asset management practices related to UI tech art for the broader team
Guide and support the growth of visual designers and UI artists through mentorship
Requirements
3+ years of hands-on, relevant experience as a Technical Artist, UI Tech Artist, or VFX Artist, ideally including UI/front-end work within games
Demonstrated expertise using Unreal Engine 5, especially the Material Editor and Niagara for real-time visual effects
Practical experience with Sequencer or comparable tools for crafting animated transitions and cinematic camera work
Strong understanding of real-time lighting and post-process methods and how they shape mood and atmosphere
Track record delivering refined hover states, micro-interactions, and motion details that elevate overall UI feel
Solid foundation in core technical art skills, including shader logic, texture/material optimization, and performance profiling
Keen sensitivity to timing, easing, and motion design principles as applied within UI contexts
Strong collaborative capability, able to take existing visual and UX concepts and enhance them through technical refinement
Comfort operating in loosely defined, exploratory situations to discover the right feel for a specific screen or moment
Solid communication skills with working English fluency at B2 level or higher, supporting clear understanding of business needs and their translation into technical solutions
Nice to have
Familiarity with AI assistant tools to support and enhance creative workflows
Background working within the gaming industry on comparable projects
Experience developing reusable or modular VFX and material systems suited for use across expansive UI surfaces
Background in cinematics, trailer production, or environmental mood and lighting design
Understanding of UMG and how UI logic connects with material and VFX systems
We offer
International projects with top brands
Work with global teams of highly skilled, diverse peers
Healthcare benefits
Employee financial programs
Paid time off and sick leave
Upskilling, reskilling and certification courses
Unlimited access to the LinkedIn Learning library and 22,000+ courses
Global career opportunities
Volunteer and community involvement opportunities
EPAM Employee Groups
Award-winning culture recognized by Glassdoor, Newsweek and LinkedIn
Work arrangement
Yes
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