Live opening · Posted 2 days ago

Game Programmer Intern

Lycus Studios · Puducherry, India (Remote)
Linkedin Yes
JobBeeper subscribers received an alert for this role.

At a glance

The key details from the original listing.

Posted 2 days ago
CompanyLycus Studios
LocationPuducherry, India (Remote)
Work modeYes
SkillsC++
SourceLinkedin
ListedPosted 2 days ago

Your early-applicant advantage

Live timing from JobBeeper.

Live data
5 min from Linkedin publishing this role to us finding it
2 min median time from a role going live to a subscriber being told
6 hours subscribers had this role before this page existed
61,480 roles found in the last 24 hours — the newest are not on this site yet
Start your free trial →

About the role

Description supplied by the original job listing.

Gameplay Programmer Intern | Unreal Engine | C++ & Blueprints
About Lycus Studios
Lycus Studios is an independent game development studio working on Holy Fraud, a first-person comedy simulation game. We are looking for a motivated Gameplay Programmer Intern who wants to build a career in gameplay programming and gain hands-on experience working on an actively developing game.
This role is suited for a student or aspiring programmer with a strong foundation in C++ and Object-Oriented Programming (OOP), a working understanding of Unreal Engine Blueprints, and the ability to learn quickly in a production environment.
What You'll Do
Work closely with our senior programmer to implement, improve, and debug gameplay systems in Unreal Engine.
Collaborate extensively with game designers, level designers, and the game director to translate gameplay ideas into functional game mechanics.
Participate in frequent gameplay iterations, internal playtests, and feedback-driven improvements.
Understand gameplay requirements, break problems into smaller tasks, and propose possible implementation approaches before seeking guidance.
Assist with debugging, testing, and refining existing gameplay systems.
Communicate technical progress, blockers, and implementation details clearly with the team.
Learn and follow established coding practices, project workflows, and development standards.
Take initiative in understanding not just how a feature works, but why it is designed and implemented that way.
Who We're Looking For
We want someone who is genuinely ambitious about becoming a gameplay programmer, takes ownership of their learning, and can gradually become a reliable contributor to the development team. You will receive guidance from our senior programmer, but we expect you to actively research, experiment, troubleshoot, and attempt solutions independently before asking for help.
Since the game is already in production, adaptability, fast learning, and the ability to integrate into an existing codebase are especially important.
Technical Requirements
Strong fundamentals in C++ programming, including classes, inheritance, polymorphism, encapsulation, pointers, references, and memory management basics.
Good understanding of Object-Oriented Programming (OOP) principles and their practical applications.
Basic to intermediate proficiency in Unreal Engine Blueprints, including variables, functions, events, execution flow, and communication between actors.
Familiarity with Unreal Engine's gameplay framework is an advantage, including Actors, Pawns, Characters, Components, and Game Modes.
Ability to read existing code, understand unfamiliar systems, debug issues, and investigate solutions independently.
Basic knowledge of gameplay mechanics, game logic, and the relationship between code and player experience.
Familiarity with Git or other version control systems is a plus.
Collaboration and Work Approach
Good spoken Tamil communication skills to collaborate effectively with our senior programmer and team members.
Ability to communicate technical ideas, ask clear questions, report blockers, and explain attempted solutions.
Comfortable working closely with game designers, level designers, and the game director through frequent iterations and playtesting.
Willingness to test gameplay changes, gather feedback, identify issues, and refine implementations.
Quick learner who can adapt to an existing project, understand established workflows, and contribute without requiring constant step-by-step instructions.
Proactive problem-solving mindset: make a reasonable attempt, research the problem, test possible solutions, and then seek guidance when necessary.
Strong ambition to build a career specifically in gameplay programming.
Eligibility
Students, recent graduates, and aspiring gameplay programmers are welcome to apply.
Academic projects, personal prototypes, game jams, or Unreal Engine projects demonstrating programming ability are valuable.
A portfolio, GitHub repository, or playable project demonstrating your skills is preferred.
Important: This is a hands-on internship in an active game production environment. We value strong fundamentals, curiosity, ownership, and learning speed over years of professional experience.
Work Mode: Remote
Studio: Lycus Studios (OPC) Private Limited

Work arrangement
Yes

Get JobBeeper Mobile App

Never miss a job opening! Get instant job alerts on your phone.

Subscribers see fresh openings within minutes. Download the JobBeeper App on Google Play to get real-time push notifications and apply before anyone else.

⚡ Instant Push Alerts 🎯 Tailored Filters 🚀 Direct Employer Links
GET IT ON Google Play

More openings worth a look

Recently tracked roles with full details and direct application links.

6 roles
Good roles move before most people even see them. Tell JobBeeper what you want and get fresh matches delivered in minutes.
Start your free trial →
⚡ Get fresh job alerts 📱 Get App