Live opening · Posted 20 hours ago

Freelance 3D Artist

Blendpixel Studio · Tunisia (Remote)
Linkedin Yes
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At a glance

The key details from the original listing.

Posted 20 hours ago
CompanyBlendpixel Studio
LocationTunisia (Remote)
Work modeYes
SourceLinkedin
ListedPosted 20 hours ago

About the role

Description supplied by the original job listing.

Company Description Blendpixel Studio creates high-quality low poly 3D asset packs tailored for Unity, Unreal, film, TV, metaverse experiences, and game development. Our content is optimized for performance and versatility, making it suitable for a wide range of interactive and cinematic projects. Assets are designed for easy drag-and-drop integration, allowing teams to speed up production without sacrificing visual quality. We collaborate with creators worldwide who value efficiency, consistency, and polished 3D visuals.
Role Description The Freelance 3D Artist is a remote role focused on creating and refining low poly 3D assets for use in real-time engines and media projects. Day-to-day tasks include modeling environment and prop assets, applying textures, and setting up lighting to meet project specifications and style guidelines. The 3D Artist will assist with rigging simple characters or objects as needed, optimizing assets for performance, and preparing files for seamless integration into Unity and Unreal. The role also involves collaborating with supervisors via online tools, responding to feedback, and maintaining organized asset libraries and documentation.
Qualifications
Proficiency in Maya or Blender for 3D asset creation and scene management.
Strong skills in 3D Modeling and Texturing for low poly environments, props, and characters.
Experience with Lighting setups for real-time engines and pre-rendered scenes.
Basic Rigging skills for simple character and object animation setups.
Understanding of asset optimization for Unity, Unreal, or similar real-time platforms.
Ability to follow art direction, style guides, and technical specifications.
Portfolio showcasing relevant 3D work (models, textures, lighting, or rigs).
Good communication skills and ability to work independently in a remote setting.
Interest in games, metaverse projects, or digital media production.

Work arrangement
Yes

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