Live opening · Posted 13 hours ago

Junior Game Engineer

Counterspell Games Studio · United States (Remote)
Linkedin Yes
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At a glance

The key details from the original listing.

Posted 13 hours ago
CompanyCounterspell Games Studio
LocationUnited States (Remote)
Work modeYes
SourceLinkedin
ListedPosted 13 hours ago

About the role

Description supplied by the original job listing.

As a Junior Game Engineer at Counterspell Games Studio, you will contribute to the development and maintenance of gameplay systems and tools across ongoing projects. Day-to-day tasks include implementing and refining game mechanics, fixing bugs, optimizing performance, and collaborating with designers, artists, and senior engineers to translate creative concepts into interactive experiences. You will write clean, maintainable code, participate in code reviews, and help prototype new features and experimental ideas that align with the studio’s playful, exploratory approach. This is a remote contract role, offering flexibility while requiring reliable communication and self-directed work habits.
Qualifications
Strong foundational skills in Programming and Object-Oriented Programming (OOP), with the ability to write clean, modular, and well-documented code.
Practical experience or coursework in Game Programming and Gameplay Programming, including implementing mechanics, game loops, and basic systems.
Understanding of Game Design principles, such as player feedback, balance, pacing, and interaction design, and the ability to collaborate with designers.
Familiarity with at least one modern game engine (e.g., Unity, Unreal Engine, Godot) and common development tools and version control (e.g., Git).
Problem-solving mindset, attention to detail, and willingness to learn from feedback and iterate on work.
Effective remote communication skills and ability to work within a distributed, multidisciplinary team.
Relevant education or training in computer science, game development, or a related field, or equivalent practical experience.
Bonus: Experience with experimental or cross-disciplinary projects (e.g., AR, interactive installations, audio-reactive systems) and an interest in playful, exploratory design.
For more information visit counterspell.dev or reach out to the hiring manager (Eric Betancourt) at info@counterspell.dev

Work arrangement
Yes

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