Live opening · Posted 18 hours ago

Senior QA Engineer

Pixel Toys · Leamington Spa, Warwickshire
Bamboohr No Full-Time Permanent
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At a glance

The key details from the original listing.

Posted 18 hours ago
CompanyPixel Toys
LocationLeamington Spa, Warwickshire
Job typeFull-Time Permanent
Work modeNo
SkillsPython, Java, C#, .NET
SourceBamboohr
ListedPosted 18 hours ago

About the role

Description supplied by the original job listing.

Based in the heart of Leamington Spa, Pixel Toys have spent over a decade pushing the capabilities of mobile and VR gaming. We have developed multiple award-winning titles, including: Warhammer 40,000: Freeblade, Warhammer Age of Sigmar: Realm War; and we’re now excited to be exclusively working on a new game, unlike ANYTHING we’ve done previously!
As a forward thinking and innovative studio we are always looking for new technologies and techniques to develop and use in our games and make them even more engaging experiences for our customers.
We are excited to continue to grow our team and are always on the lookout for highly talented and motivated individuals, who are passionate about gaming and excited to join us on our ambitious journey!
The Role:
As a Senior QA Engineer at Pixel Toys, you will lead our technical quality, stability, and performance efforts by combining hands-on testing with test automation and tooling expertise.
Working collaboratively across our production cycle, you will partner closely with Engineering, Production, DevOps, and Live Operations to establish comprehensive test strategies for new features. You will oversee functional, regression, exploratory, and risk-based testing, ensuring our builds meet strong standards of stability and playability before reaching our community.
A central focus of your role will be advancing our automated testing capabilities. You will design, expand, and maintain robust automated test suites following development best practices, turning manual test cases into efficient, repeatable workflows. Partnering directly with Engineering, you will integrate automated testing into our CI/CD pipelines, build custom utilities to enhance testing efficiency, and continuously refine test suites to ensure ongoing reliability across development branches.
In addition to core testing, you will guide performance tracking and live operations support, utilising profiling tools like GameBench to run regular performance tests, investigate regressions, and troubleshoot player-reported live issues. You will publish clear QA reports and dashboards that give production and studio leadership full visibility into defect trends and build health.
On top of this, you will act as a dedicated mentor, sharing knowledge and supporting Junior team members in automation, scripting, and testing best practices.
About you:
You will join us with experience in Games QA or Software QA, ideally with a focus on test automation. Experience working on mobile games is desirable.
We would love to see experience across some of the following areas:
Test Strategy & Automation: Practical experience designing, executing, and maintaining manual and automated test cases using industry-standard testing tools and frameworks.
Scripting & Tooling: Familiarity with a scripting or programming language (such as Python, C#, Java, or SQL), with an interest in developing or maintaining automated tests and supporting scripts.
Engine & Code Understanding: Exposure to C# and the .NET framework to support test automation, custom tooling, and debugging activities, including code reviews.
CI/CD & DevOps Integration: Familiarity with CI/CD pipelines, automated testing integration, and continuous delivery practices.
Advanced Testing Methods: Interest or experience in using device farms, test automation frameworks, or modern testing utilities to expand coverage.
Defect Management & SDLC: A working understanding of the software development lifecycle (SDLC), QA methodologies, and Agile practices, paired with experience using tools like Jira to log and track issues effectively.
Analytical Problem-Solving: Effective analytical skills to investigate technical issues, evaluate risk, and prioritise testing activities to support release decisions.
Mentorship & Collaboration: A supportive mindset with experience or interest in guiding junior team members to help build their technical and automation skills.
What can Pixel Toys offer:
At Pixel Toys we are proud of the progressive, inclusive, and collaborative working environment we have created; a place where everyone has the opportunity to be themselves and is welcomed and valued for who they are and what they contribute. We have some fantastic benefits we offer our employees… Here are just some of them:
Competitive salary, reviewed annually
25 days annual leave, excluding bank holidays
Discretionary Bonus Scheme
Up to 3 additional long service days (duvet days!)
Private Medical Insurance (including optical and dental)
Company Pension scheme
Death in Service benefit
Regular socials including epic summer and Christmas parties!
Staff training and development
Quarterly Wellness days (On-site massages and more)
Flexi-time working hours
Recruitment selection is based on skills, experience and a good Pixel Toys mission and values fit.

Employment type
Full-Time Permanent

Work arrangement
No

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