Live opening · Posted 15 hours ago
At a glance
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About the role
Description supplied by the original job listing.
POSITION SUMMARY
We're looking for a designer who can own creative for our commercial engine and also jump into product design when the team needs it. This is a hybrid role: most of your time goes into marketing and sales-facing creative (video, social, campaign assets, sales decks), and a smaller slice goes into UI/UX work inside the product — wireframes, prototypes, and design system upkeep.
You'll be the only dedicated designer supporting Growth, so you need to be comfortable owning the full pipeline from brief to final asset, working directly with marketing and sales without a big commercial design team around you. On the product side, you won't be on your own — you'll collaborate with senior designers on the product/engineering team on wider projects, and lean on them to build up your UI/UX skills and workflows over time.
Time split: ~80% commercial (marketing + sales), ~20% product (UI/UX), though priorities shift at times
ESSENTIAL FUNCTIONS/RESPONSIBILITIES:
Commercial — Primary (~80%)
Own creative production for paid ads, landing pages, blog assets, and campaign creative across web and social channels
Design and edit video: product demo videos, feature snippet videos, social/ad video, and marketing motion graphics
Build sales-facing assets: pitch decks, sales presentations, one-pagers, and deal-support collateral
Maintain the marketing design system/style guide and keep visual output consistent across channels
Partner directly with growth, content, and sales to turn briefs into finished assets on tight timelines
Use AI generation tools (Midjourney, Veo, Adobe Firefly, or similar) to speed up ideation and production of marketing visuals and video, without dropping brand quality
Product — Secondary (~20%)
Support UI/UX work inside the product as needed: wireframes, mockups, and prototypes for admin dashboards, web, and app surfaces
Contribute to and maintain design tokens/components in Figma so product and marketing systems stay aligned
Use AI-assisted design tools (Figma AI or similar copilots) to speed up prototyping and iteration
Join design reviews with the product team and fold feedback into iterations
Flag UX debt or inconsistencies when you spot them, even outside formal review cycles
Collaborate with the two senior product/engineering designers on wider product projects, using it as a chance to build up your UI/UX skills and workflows over time
QUALIFICATIONS/EXPERIENCE REQUIRED:
3+ years as a digital/media designer, product designer, or a mix of both — open to range in background if the portfolio shows it
Portfolio showing marketing/brand creative (video, social, campaign work) and UI/UX work (wireframes, prototypes) — or strong depth in one plus clear ability to ramp on the other
Proficient in Adobe Creative Suite (Premiere Pro, Photoshop, Illustrator, After Effects) for video and graphic production
Proficient in Figma (Auto Layout, Components, Variants) for UI/UX and design systems work
Real, hands-on use of AI tools in your workflow:
AI image/video generation (Midjourney, Veo, Adobe Firefly, or similar) for marketing asset production
AI-assisted UI/UX tools (Figma AI or similar design copilots) for prototyping and iteration
Comfortable with ambiguity and shifting priorities — we don't have a big design team or a fixed playbook for every request
Experience building sales-facing materials (decks, presentations) is a strong plus
Familiar with collaboration tools like Jira, Confluence, or Miro
Strong written and verbal English for a remote, distributed team
QUALIFICATIONS/EXPERIENCE PREFERRED
Experience at a B2B SaaS or dev-tools company, gaming-adjacent a plus
Motion graphics depth (After Effects) if you lean more commercial
UX research experience if you lean more product
Experience running a single design system shared across marketing and product surfaces
Employment type
Employed
Work arrangement
No
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