Live opening · Posted 7 days ago

Director of 3D Animation & Cinematic Production

MAKCOMMs · United States (Remote)
Linkedin Yes
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At a glance

The key details from the original listing.

Posted 7 days ago
CompanyMAKCOMMs
LocationUnited States (Remote)
Work modeYes
SourceLinkedin
Listed7 days ago

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About the role

Description supplied by the original job listing.

Important Note: This is a third-party, client-based position. Details regarding salary, working hours, and other engagement terms will be provided directly by the client during the interview process. Please apply only if you are comfortable with these terms.An initial screening form will be shared as the first step of the recruitment process. Only candidates who are genuinely interested in the opportunity and willing to complete the screening form should apply.The recruitment process is transparent, and only serious and relevant candidates will be considered.
How to Apply:
Interested candidates should send their CV/Resume and Directing Reel or Portfolio to:amna.recruitmentspecialist@gmail.com
Job Overview:
We are seeking an experienced Freelance 3D Animation Director with a strong background in 3D animation, episodic production, cinematic storytelling, and Unreal Engine.The ideal candidate will have professional experience directing episodic 3D/CG content and be comfortable guiding creative and cinematic work within a real-time Unreal Engine production environment.The Director will work closely with 3D Artists, Cinematic Layout Artists, Technical/CG Leadership, and the Art Supervisor, guiding each episode from storyboard and shot planning through final animated sequences while maintaining visual, storytelling, performance, and character consistency across the series.
Responsibilities:
Direct visual storytelling, staging, composition, camera movement, pacing, and character performances for 3D animated episodic content.
Translate scripts and storyboards into clear, shot-by-shot cinematic direction for individual episodes.
Direct and review cinematic work created in Unreal Engine, including camera placement, blocking, staging, timing, sequencing, and shot development.
Work closely with experienced Cinematic Layout Artists responsible for cameras, blocking, composition, and shot development.
Review work-in-progress sequences and provide clear, actionable creative direction to the 3D production team.
Maintain visual, performance, storytelling, and character continuity from episode to episode.
Work within episodic production schedules, milestones, and delivery requirements while maintaining creative quality.
Collaborate with Technical Artists and CG Leadership to ensure creative decisions are achievable within the Unreal Engine production pipeline.
Balance creative ambitions with production schedules, technical limitations, and delivery requirements.
Qualifications
Demonstrated professional experience directing 3D animation, cinematics, animated television, or comparable CG productions.
Professional directing experience on episodic productions is required.
Professional experience working in an Unreal Engine production environment is required.
Strong working knowledge of Unreal Engine for real-time cinematics, cameras, Sequencer, staging, lighting, and animation production.
Strong understanding of episodic storytelling, continuity, pacing, shot design, staging, editing, and cinematic camera language.
Experience directing and collaborating with senior Cinematic Layout Artists and 3D production teams.
Ability to communicate effectively with both creative and technical team members.
Ability to provide decisive and practical creative direction while working under episodic production deadlines.
Strong communication, collaboration, creative leadership, and decision-making skills.
Portfolio Requirement:
Applicants must provide a directing reel or portfolio demonstrating relevant 3D/CG directing work.Examples of episodic productions and work created using Unreal Engine are strongly preferred.

Work arrangement
Yes

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