Live opening · Posted 7 days ago
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About the role
Description supplied by the original job listing.
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior Technical Animator - Freelance based in United Kingdom.
This freelance role offers the opportunity to shape advanced animation systems for ambitious, high-quality game projects.
You’ll work at the intersection of art, engineering, and gameplay, helping build robust character pipelines and runtime animation technology.
The role focuses heavily on Unreal Engine, including Animation Blueprints, State Machines, Control Rig, Physics, and Cloth systems.
You’ll also contribute to character and weapon rigging and skinning in Maya, supported by Python-based tools and workflows.
Beyond hands-on implementation, you’ll research new techniques, improve production pipelines, and help solve complex technical challenges.
You’ll collaborate closely with animators, artists, engineers, and technical leadership while providing guidance to less experienced team members.
The position is fully remote across Europe, with flexible working hours and a five-month contract starting immediately.
Employment type
Contract
Work arrangement
Yes
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