Live opening · Posted 5 days ago

Student Game Developer

ORIGYN Entertainment · Australia (Remote)
Linkedin Yes
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At a glance

The key details from the original listing.

Posted 5 days ago
CompanyORIGYN Entertainment
LocationAustralia (Remote)
Work modeYes
SourceLinkedin
Listed5 days ago

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About the role

Description supplied by the original job listing.

Company Description ORIGYN Entertainment is a student-led volunteer studio focused on creating educational games for the general public, with a particular emphasis on learners. The organization provides a collaborative environment where students can gain practical experience in game development while contributing to meaningful, instructional projects. Team members work together remotely, using accessible tools and workflows to build games that are engaging and informative. The current flagship project, “The MUN Game,” aims to simulate Model United Nations experiences in a playful, interactive format. ORIGYN Entertainment is an opportunity for aspiring developers to grow their skills while supporting accessible education through games.
Role Description The Student Game Developer volunteer role involves contributing to the design and development of educational games, with a primary focus on “The MUN Game.” Day-to-day tasks may include implementing gameplay features, writing and refining game logic, collaborating with designers on mechanics and user experience, and troubleshooting technical issues within the game codebase. The role also includes participating in remote team meetings, sharing progress, reviewing peers’ work, and iterating based on feedback to improve performance and player engagement. This is a volunteer, remote position, suitable for students or emerging developers seeking hands-on experience in a supportive, project-based environment.
Qualifications
Ability to apply core programming principles, including Programming and Object-Oriented Programming (OOP).
Skills in Game Programming and Gameplay Programming to implement and refine interactive features.
Understanding of Game Design concepts, including mechanics, balance, and player experience.
Familiarity with at least one game engine or framework (e.g., Unity, Unreal, Godot, or similar) and basic version control (e.g., Git).
Strong problem-solving abilities, attention to detail, and willingness to learn from feedback.
Effective communication skills and ability to collaborate respectfully within a diverse remote team.
Current student or early-career developer with an interest in educational games and volunteer projects; prior project or portfolio work is a plus but not required.

Work arrangement
Yes

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