Live opening · Posted 4 days ago

Software Engineer - C++ / Game Engine

Keywords Studios · Gurugram, Haryana, India (On-site)
Linkedin No
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At a glance

The key details from the original listing.

Posted 4 days ago
CompanyKeywords Studios
LocationGurugram, Haryana, India (On-site)
Work modeNo
SourceLinkedin
Listed4 days ago

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About the role

Description supplied by the original job listing.

Keywords Studios, established in Dublin in 1998, now has 70+ studios across Europe, North and South America and Asia with 13,000 employee strength located across 5 continents and 26 countries. The company provides a complete outsourced game art, engineering, testing, audio and localization service for all Console, PC, Handheld and Mobile content, to many of the biggest names in games and interactive entertainment, working on thousands of titles including many of the best-selling titles of the past few years.
Keywords Studios is comprised of many individual brands, all with something unique to offer our clients. The studios are integrated into the Group by Service Line and use the operating systems and tools deployed by those services lines to ensure people and projects can operate across studios and across geographies.
For more info, please refer to https://www.keywordsstudios.com
About the Role:
We are looking for a strong C++ Software Engineer with experience working with game engines or real-time
interactive systems. The engineer will contribute to gameplay, engine-level systems, feature integration,
debugging, and performance-related engineering.
Professional game-development experience is highly desirable but not mandatory. Strong software engineers with
solid C++ fundamentals and relevant engine experience are encouraged to apply.
Requirements
Strong hands-on programming experience in C++, with solid understanding of object-oriented design,
memory management, data structures, multithreading and debugging.
Hands-on experience with Unreal Engine, Unity, proprietary game engines, or comparable real-time
interactive frameworks.
Good understanding of game-engine concepts such as:
Game loop and frame updates
Actors/entities and components
Object lifecycle and ownership
Input and event systems
Rendering, physics and collision fundamentals
Asset/resource management
Ability to understand and work effectively with existing codebases
Strong debugging and problem-solving skills
Good understanding of software design and engineering practices
Experience with source-control systems such as Git or Perforce
Highly Desired
Professional game-development, co-development, or game-engineering experience
Unreal Engine and Unreal C++ experience
Experience with one or more areas such as gameplay systems, multiplayer/networking, AI, animation, physics, tools or engine systems
Performance profiling and optimization experience
Experience developing or shipping applications on PC, console, or mobile
What We're Looking For
An engineer who can go beyond implementing individual tasks—someone capable of understanding systems,
investigating problems, tracing unfamiliar code, identifying root causes, discussing technical trade-offs, and
owning features through implementation and integration.
Game-development experience is preferred, but strong C++ engineering fundamentals and game-engine

Work arrangement
No

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