Live opening · Posted 9 hours ago

3D Animator

Tymor Technologies · Chennai, Tamil Nadu, India (Remote)
Linkedin Yes
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At a glance

The key details from the original listing.

Posted 9 hours ago
CompanyTymor Technologies
LocationChennai, Tamil Nadu, India (Remote)
Work modeYes
SourceLinkedin
ListedPosted 9 hours ago

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About the role

Description supplied by the original job listing.

Company Description Tymor Technologies is a managed IT services and technology solutions provider focused on helping growth-minded businesses turn complex technology environments into stable, scalable platforms for growth. The company delivers strategic expertise across managed IT, security, cloud services, development and AI, and VoIP, acting as an extension of clients’ internal teams. Tymor emphasizes proactive support and planning to prevent issues before they affect operations, enabling organizations to work more securely and efficiently. By combining reliable day-to-day IT management with forward-looking innovation, Tymor helps clients build a more resilient and successful future powered by technology.
Role Description The 3D Animator role at Tymor Technologies is a remote, contract position responsible for creating high-quality animated content that supports client projects and internal initiatives. Day-to-day tasks include producing 3D character and object animations, setting up and maintaining rigs, integrating motion capture data, and refining animation sequences for clarity, impact, and technical accuracy. The 3D Animator collaborates with developers, designers, and project managers to align visuals with project requirements, technical constraints, and timelines. The role also involves optimizing assets for performance, preparing files for integration into real-time environments or video pipelines, and iterating based on feedback to ensure deliverables meet quality and consistency standards.
Qualifications
Strong skills in 3D Animation and Animation for characters, environments, and objects.
Proficiency in Rigging, including building and maintaining character and object rigs.
Experience with Motion Capture workflows, including data cleanup and integration into animation pipelines.
Hands-on experience using Blender for modeling, rigging, animation, and rendering.
Demonstrated portfolio showcasing 3D animation work in games, simulations, film, or interactive media.
Ability to follow technical specifications, adhere to style guides, and optimize assets for performance.
Strong collaboration and communication skills for working with cross-functional remote teams.
Good time management and organizational skills to handle multiple projects and deadlines in a contract setting.
Familiarity with real-time engines (e.g., Unity, Unreal Engine) is a plus.
Relevant education or training in animation, digital media, game design, or a related field is preferred.

Work arrangement
Yes

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