Live opening · Posted 3 days ago

Game Development entry level students (Unpaid)

SJA Pathway · United Arab Emirates (Remote)
Linkedin Yes
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At a glance

The key details from the original listing.

Posted 3 days ago
CompanySJA Pathway
LocationUnited Arab Emirates (Remote)
Work modeYes
SourceLinkedin
ListedPosted 3 days ago

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About the role

Description supplied by the original job listing.

Company Description SJA Pathway is a subsidiary of SJA, a multi-industry conglomerate focused on building AI-powered tools for careers and entrepreneurship. The organization develops intelligent platforms that help job seekers, students, and founders achieve their goals more efficiently. Its active platforms include JPlatform, an AI career assistant for job matching, application support, and interview preparation, and EPlatform, which offers structured internships on live projects with portfolio-building and verified certificates. Upcoming platforms will support rapid product development and investor-ready fundraising tools for early-stage founders. SJA Pathway is designed for individuals seeking practical experience, skill development, and accelerated career or entrepreneurial growth.
Role Description This is an unpaid, part-time, remote opportunity for entry-level students interested in game development. Participants will support ongoing game projects at SJA Pathway and affiliated initiatives, contributing to simple gameplay systems, user interactions, and basic features under guidance from more experienced team members. Day-to-day tasks may include writing and debugging code, implementing game mechanics, assisting with game design documentation, and testing builds to identify and report issues. Students may collaborate with cross-functional contributors, follow version control practices, and participate in regular check-ins to review progress and receive mentorship. The role is intended to help build practical skills, portfolio pieces, and exposure to real-world game development workflows.
Qualifications
Foundational programming skills, including familiarity with Programming and Object-Oriented Programming (OOP).
Interest or experience in Game Programming and Gameplay Programming for interactive applications.
Understanding of basic Game Design principles, such as player experience, mechanics, and level or system design.
Ability to learn new tools and engines (e.g., Unity, Unreal, or similar) and follow coding standards.
Strong problem-solving mindset, attention to detail, and willingness to receive and apply feedback.
Effective communication skills and ability to collaborate in a remote, team-based environment.
Current student or recent learner in computer science, game development, interactive media, or a related field is beneficial.

Work arrangement
Yes

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