Live opening · Posted 3 days ago
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About the role
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Role Description
The Game Designer / Game Programmer / Game Producer contributes to the development and delivery of engaging games. Depending on the assigned specialization, the role involves designing gameplay mechanics, levels, and progression systems; programming game features and tools; or coordinating production schedules, resources, and development milestones.
The successful candidate will collaborate with design, engineering, art, audio, and quality assurance teams to bring game concepts into playable experiences. This position also incorporates playtesting feedback, resolves development challenges, and supports game quality, performance, and timely delivery.
Qualifications
Diploma or bachelor’s degree in game development, computer science, interactive media, design, or a related field, or equivalent practical experience.
Relevant experience in game design, game programming, or game production, depending on the assigned specialization.
A portfolio of relevant projects, prototypes, or released games demonstrating contributions and practical skills.
Understanding of game development workflows, player experience, and iterative development.
For design positions, experience creating gameplay mechanics, balancing systems, designing levels, and maintaining design documentation.
For programming positions, proficiency in C++, C#, or another relevant language, with experience implementing and debugging game systems.
For production positions, experience managing schedules, dependencies, resources, and project risks.
Familiarity with game engines such as Unity or Unreal Engine.
Ability to interpret playtesting feedback and work with cross-functional teams to improve the game.
Familiarity with version control, issue tracking, and project management tools.
Strong problem-solving, communication, and organizational skills.
Passion for games, attention to detail, and the ability to adapt to changing development priorities.
Work arrangement
Yes
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