Live opening · Posted 23 hours ago

Game Developer - Andriod & IOS

imedia5.com · Pakistan (Remote)
Linkedin Yes
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At a glance

The key details from the original listing.

Posted 23 hours ago
Companyimedia5.com
LocationPakistan (Remote)
Work modeYes
SkillsiOS, C++, C#
SourceLinkedin
ListedPosted 23 hours ago

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About the role

Description supplied by the original job listing.

Role Overview
We are seeking a talented and passionate Mobile Game Developer to design, build, and deploy highly engaging mobile gaming experiences. In this role, you will be responsible for the entire game development lifecycle, turning creative concepts, mechanics, and artwork into polished, responsive gameplay for iOS and Android devices.
The ideal candidate combines a deep passion for gaming with strong software engineering principles, optimized asset integration, and a commitment to delivery in a fast-paced environment.
Key Responsibilities
🎮 Gameplay & Mechanics Engineering
Write clean, maintainable, and efficient code to implement core game mechanics, user interfaces, logic, and physics engines.
Translate design blueprints and wireframes into fully functional, high-fidelity mobile games.
Integrate multi-platform tools and SDKs for features like analytics, advertising networks, and push notifications.
🎨 Asset Integration & Optimization
Collaborate closely with artists and animators to integrate 2D/3D visual assets, animations, and sound effects into the game engine.
Optimize game performance, memory management, and load times to ensure smooth frame rates across a wide spectrum of mobile devices.
Implement responsive UI layouts that scale fluidly across various mobile, tablet, and foldable display resolutions.
🛠️ Deployment & Support
Profile, debug, and eliminate performance bottlenecks or software glitches discovered through playtesting and QA.
Manage deployment workflows to prepare builds for distribution on the Apple App Store and Google Play Store.
Maintain and update live games, implementing feature requests, event-driven updates, and performance patches.
Required Skills & Qualifications
Experience: 2+ years of professional mobile game development experience, with a proven portfolio of published or hobby projects.
Game Engines: Proficient in Unity (C#) or Unreal Engine (C++). Strong knowledge of engine components (prefabs, physics, UI systems).
Platform Standards: Strong understanding of mobile constraints, including resource optimization, touch controls, and platform guidelines for both iOS and Android.
Version Control: Comfortable using Git or similar configuration management systems in a team setting.
Mindset: A strong passion for game design principles, player psychology, and mechanics feel ("game juice").
Preferred / Nice-to-Have Qualifications
Experience implementing multiplayer networking protocols (e.g., Photon, Mirror, WebSockets).
Familiarity with mobile monetization models (In-App Purchases, Ad Mediation, rewarded videos).
Basic working knowledge of 3D modeling pipelines or texture optimization.
To refine this description specifically for your studio, let me know:
Which game engine do you use? (Unity, Unreal, Godot, or native languages like Swift/Kotlin?)
Is the game 2D or 3D, and what is its genre? (e.g., Casual puzzle, RPG, Hyper-casual)
What is the expected work structure? (Remote, on-site, full-time, or freelance?)

Work arrangement
Yes

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