Live opening · Posted 2 days ago

Bidding Producer

Framestore · London, Greater London, United Kingdom
Recruitee No
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At a glance

The key details from the original listing.

Posted 2 days ago
CompanyFramestore
LocationLondon, Greater London, United Kingdom
Work modeNo
SourceRecruitee
ListedPosted 2 days ago

About the role

Description supplied by the original job listing.

Framestore’s Immersive Studio is a world-leading innovator in crafting immersive experiences that transcend the screen, catapulting you into extraordinary realms of adventure. Combining our unrivalled creative craftsmanship with our technical prowess, we're dedicated to reframing expectations for both IP owners and their guests with creative technology, location-based entertainment, and mind-blowing theme park rides.
Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible.
About the role
This is a new role within our team. You'll join our business development team as an experienced Immersive bidding producer. This role suits someone who enjoys bidding, working directly with clients, digging into G-sheets, and analysing data. You'll thrive in a fast-paced, global environment and won't mind collaborating across multiple time zones.
What you’ll do
Create RFP responses and bidding packages to share with Framestore clients.
Collaborate with Creative Directors, VFX supervisors and heads of departments to find the best approaches and methodologies for each project.
Build bid breakdowns for multiple potential projects at the same time.
Report on bid progress to the Immersive department management team.
Share updates with the Senior VP of Immersive, Head of Strategic Partnerships, Head of Studio and Resource Management to help plan capacity, and discuss financials.
Team up with Contracts Management to propose and negotiate payment schedules.
Build and nurture strong, lasting relationships with our clients.
Stay up-to-date with the latest developments in the Immersive world, both in-house and across our competitors.
Produce relevant tests through visual development and guide awarded projects through pre-production, sometimes up until asset turnover.

Work arrangement
No

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