Public listing

次世代UE5战术射击端游-系统策划

Tencent Shenzhen, China
  • Experience> 3 years of working experience
  • ListedPosting date unavailable
  • SourceOwn

Role overview

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1.负责游戏内核心系统框架性设计,如成长系统、局外玩法系统等;
2.根据产品需求,进行系统设计,撰写详尽的设计文档,确保玩家从启动游戏到游玩结束的体验设计和分析;
3.配合UI\UX团队对界面进行系统化设计及梳理,总结自己项目的视觉设计语言;
4.对接发行团队,制作相关系统需求。

Experience
> 3 years of working experience

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