Live opening · Posted 27 days ago
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About the role
Description supplied by the original job listing.
Responsibilities:
Lead end-to-end product design for core gaming and monetization features and translate user pain points into intuitive, high-conversion UI/UX flows.
Prototype and iterate rapidly using Figma, delivering pixel-perfect mockups, interactive prototypes, and design system components for cross-functional teams.
Partner with product managers and engineers to define feature specs, prioritize user-centric improvements, and validate designs via A/B testing and usability sessions.
Own the visual language and interaction design across mobile game SDKs and dashboards; ensure consistency across 500+ integrated titles.
Conduct user research, analyze behavioral data (via Mixpanel/Amplitude), and translate insights into actionable design decisions.
Document design rationale, component specs, and accessibility guidelines to scale design quality across the engineering org.
Requirements:
Must-Haves: Figma, UI/UX Design, Mobile App Design, Design Systems, User Research, A/B Testing, Interactive Prototyping, and Accessibility Standards (WCAG).
Experience
2-5 yrs
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