Live opening · Posted 10 days ago
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🔥 Internship Role Available
🎨 Character Modeling, Animation & FX Artist Intern
Are you passionate about creating game characters, bringing them to life through animation, and developing stunning visual effects? Do you want hands-on experience working with Unreal Engine and professional game art pipelines?
Akiyam Solutions is looking for creative and motivated Character Modeling, Animation & FX Artist Interns who want to gain practical experience working on professional-quality game projects.
🎯 Responsibilities
• Create high-quality 3D characters, creatures, and character assets for games
• Model and sculpt characters using Blender, Maya, ZBrush, or similar 3D software
• Create optimized, game-ready character models with proper topology and UVs
• Develop high-quality character textures and materials using PBR workflows
• Assist with character rigging, skinning, and skeletal setup
• Create character, weapon, gameplay, and cinematic animations
• Work with Animation Blueprints, State Machines, Blend Spaces, Montages, Control Rig, and animation retargeting
• Create and implement real-time VFX using Unreal Engine's Niagara system
• Develop effects for weapons, abilities, explosions, impacts, environments, and gameplay events
• Work with materials, shaders, particles, lighting, and post-processing to create visual effects
• Assist with cinematic animations and sequences using Unreal Engine Sequencer
• Integrate characters, animations, and VFX into Unreal Engine
• Optimize models, animations, and VFX for real-time game performance
• Collaborate with developers, game designers, level designers, and other artists
• Participate in reviews, playtesting, and iteration based on feedback
• Maintain production-quality standards across character art, animation, and FX assets
💡 Preferred Skills (Good to Have)
• Experience with Unreal Engine 5
• Knowledge of Blender, Maya, and/or ZBrush
• Understanding of character modeling, sculpting, retopology, UV mapping, baking, and texturing
• Experience with Substance Painter or similar texturing software
• Knowledge of character rigging, skinning, skeletal animation, and animation retargeting
• Experience with Animation Blueprints, Control Rig, Sequencer, and Niagara
• Understanding of particle systems, materials, shaders, and real-time VFX
• Familiarity with PBR workflows and real-time rendering
• Understanding of optimization for game-ready characters, animations, and VFX
• Portfolio, demo reel, ArtStation, or personal game projects are highly preferred
💡 What You'll Gain
• Real experience working on live game development projects
• Hands-on experience with professional character art, animation, and VFX workflows
• Mentorship from experienced game artists, animators, and technical artists
• Strong portfolio-building opportunities with production-quality work
• Exposure to Unreal Engine production pipelines and real-time game development
• Certificate of Completion & PPO opportunities for top performers
• Flexible Remote Work Environment
⚠️ Internship Compensation
• This is an unpaid internship opportunity
• No stipend or salary will be provided during the internship period
• Selected interns will receive practical experience, mentorship, project exposure, and a Certificate of Completion
• PPO opportunities may be available for top-performing interns based on performance and project requirements
✅ Eligibility
• Students/Freshers from Animation, Game Art, 3D Design, Fine Arts, B.Tech, BCA, MCA, or related fields
• Passion for character art, animation, VFX, and game development
• Basic knowledge of 3D modeling, sculpting, animation, VFX, or Unreal Engine
• Knowledge of Blender, Maya, ZBrush, or Unreal Engine is a plus
• Personal projects, portfolios, ArtStation profiles, demo reels, or Unreal Engine projects are highly preferred
📩 How to Apply
Send your Resume / Portfolio / ArtStation / Demo Reel / Unreal Engine Projects to:
career@akiyam.in
📝 Internship Application Form:
https://forms.gle/DGhRTKeQ6PNqw3p89
Work arrangement
No
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