Live opening · Posted 14 hours ago

3D Environment/Vegetation/Prop Artist for Fantasy Game Development ( REVSHARE )

Axiosys Studios · Switzerland (Remote)
Linkedin Yes
You are 14 hours behind. JobBeeper subscribers saw this role while it was still new.

At a glance

The key details from the original listing.

Posted 14 hours ago
CompanyAxiosys Studios
LocationSwitzerland (Remote)
Work modeYes
SourceLinkedin
Listed14 hours ago

Your early-applicant advantage

Live timing from JobBeeper.

Live data
13 min from Linkedin publishing this role to us finding it
5 min median time from a role going live to a subscriber being told
6 hours subscribers had this role before this page existed
73,814 roles found in the last 24 hours — the newest are not on this site yet
Start your free trial →

About the role

Description supplied by the original job listing.

🌌 3D Environment Artist – Dark Fantasy Game
📍 Remote | Equity/Rev-Share | Unreal Engine 5 | Dark Fantasy
⚠️ IMPORTANT NOTE:
This is currently a revenue-share/equity-based position as we finalize our initial funding rounds. We're building a core team of passionate creatives who believe in the long-term vision of Mawforged.
🧙 About Mawforged
Mawforged is a first-person dark fantasy strategic warfare game developed in Unreal Engine. Players lead factions through brutal combat, political maneuvering, and resource-driven warfare deep within the cavernous underground world known as the Maw.
Explore more at:
🌐 https://www.mawforged.com/
🛒 https://store.steampowered.com/app/3373310/Mawforged/
🖌️ Responsibilities
Build modular environment kits, hero props, and set-dress levels for readability & gameplay flow
Create trimsheets/tileables, vertex blends, decals; author PBR materials and smart masks
Sculpt/texture terrain and large forms; assemble worlds using UE5 (World Partition, HLOD)
Light scenes for mood and playability (Lumen awareness) and optimize for performance (Nanite/LODs)
Collaborate with Level Design, Tech Art, and VFX to marry atmosphere with encounter design
Keep source files and documentation clean (naming, scale, texel density, export presets)
✅ Requirements
A portfolio showing real-time environment art (stylized or realistic, strong mood & composition)
Proficiency in Blender/Maya, Substance Painter/Designer, ZBrush, and UE5 integration
Solid grasp of modularity, texel density, UVs/bakes, and performance budgeting
Comfort with graybox → final art iteration and cross-discipline feedback loops
⭐ Bonus Points
Foliage creation, procedural workflows (Houdini), or landscape tools (Gaea/World Machine)
Lighting/post-process finesse for dark, atmospheric scenes
Experience shipping on PC with multiplayer performance constraints
🎁 What We Offer
Full creative input on environment design and worldbuilding
A flexible remote setup with a small, passionate team
A chance to shape a haunting, beautiful world from the ground up
Equity or revenue share depending on involvement and role
The opportunity to be part of a founding creative team with long-term growth potential
⚠️ IMPORTANT NOTE:
This is currently a revenue-share/equity-based position as we finalize our initial funding rounds. We're building a core team of passionate creatives who believe in the long-term vision of Mawforged.

Work arrangement
Yes

Get JobBeeper Mobile App

Never miss a job opening! Get instant job alerts on your phone.

Subscribers see fresh openings within minutes. Download the JobBeeper App on Google Play to get real-time push notifications and apply before anyone else.

⚡ Instant Push Alerts 🎯 Tailored Filters 🚀 Direct Employer Links
GET IT ON Google Play

More openings worth a look

Recently tracked roles with full details and direct application links.

6 roles
Good roles move before most people even see them. Tell JobBeeper what you want and get fresh matches delivered in minutes.
Start your free trial →
⚡ Get fresh job alerts 📱 Get App