Live opening · Posted 18 hours ago
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About the role
Description supplied by the original job listing.
The 2D Character Artist contract role is a remote position focused on designing and illustrating compelling characters for Counterspell’s game and interactive projects. Day-to-day responsibilities include creating character concepts, refining designs based on feedback, and producing polished 2D character art that aligns with the project’s visual style and narrative. The artist will collaborate with game designers and other artists to ensure characters integrate well into gameplay and overall worldbuilding. Additional tasks may include preparing assets for implementation, coordinating with the development team on technical requirements, and iterating on designs to support evolving creative and production needs.
Qualifications
Strong skills in Character Designs and Character Art, with a portfolio showcasing expressive, stylized, or imaginative characters.
Experience collaborating in Game Development environments, including working with designers and programmers to integrate art into interactive projects.
Proficiency in Texturing for 2D assets, including color, shading, and surface detail that support mood and readability.
Ability to work independently in a remote setting, manage deadlines, and respond constructively to feedback.
Strong visual storytelling, anatomy, and composition skills, with attention to diversity and inclusivity in character representation.
Prior experience in game art, animation, or interactive media is beneficial, as well as interest in experimental or cross-disciplinary projects.
For more information visit counterspell.dev or reach out to the hiring manager (Eric Betancourt) at info@counterspell.dev
Work arrangement
Yes
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