Live opening · Posted 3 days ago
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About the role
Description supplied by the original job listing.
The Unity Developer will work remotely and collaborate with designers, artists, and other developers to build engaging interactive experiences and games in Unity. Day-to-day responsibilities include implementing gameplay mechanics, optimizing mobile builds, integrating augmented reality features, and creating or refining levels and environments. The role involves writing clean, maintainable code following object-oriented programming principles, troubleshooting and fixing bugs, and iterating on features based on playtesting and feedback. The Unity Developer will also contribute to technical design discussions, help ensure smooth performance across platforms, and support experimental projects that explore new forms of play.
Qualifications
Strong Unity development skills with experience in Programming and Object-Oriented Programming (OOP).
Hands-on experience in Mobile Game Development, including performance optimization and platform-specific considerations.
Experience with Level Design, including building, balancing, and iterating on game environments.
Proficiency with C# in Unity and familiarity with version control tools (e.g., Git).
Ability to work independently in a remote setting, communicate clearly, and collaborate across disciplines.
Prior experience in game development or interactive media, with a portfolio demonstrating completed projects.
Interest in experimental, cross-disciplinary projects and a willingness to explore new technologies and ideas.
For more information visit counterspell.dev or reach out to the hiring manager (Eric Betancourt) at info@counterspell.dev
Work arrangement
Yes
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