Live opening · Posted 1 day ago
At a glance
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About the role
Description supplied by the original job listing.
Company Description The VR Company is a leading developer of virtual reality content, delivering immersive digital experiences for clients across borders. Using state-of-the-art technology, the team creates aerial VR, panoramic interactive content, HD virtual tours, walkthroughs, and VR-based field surveys. The company serves a wide range of industries, including hospitality, food and beverage, education, real estate, automobile, retail, medical facilities, and tourism. A dedicated team of VR specialists, certified photographers, and drone pilots combines advanced navigation and mapping technologies to produce premium-quality 360º walkthroughs. The VR Company focuses on elevating online viewing experiences and supporting business growth globally.
Role Description The 3D Modeler role at The VR Company is a full-time remote position focused on creating high-quality 3D assets for VR experiences, walkthroughs, and interactive content. Day-to-day tasks include designing and modeling 3D environments, objects, and scenes that align with project requirements and visual standards. The role involves working in tools such as Blender to build optimized models, applying lighting fundamentals, and collaborating with designers, developers, and photographers to integrate assets into VR content. The 3D Modeler will also refine existing models, ensure consistency in style and scale, and contribute to improving workflows and asset libraries. Regular communication with the production team is expected to meet deadlines, maintain quality, and support multiple client projects.
Qualifications
Strong 3D Design and 3D Modeling skills, with the ability to create detailed, optimized assets for real-time VR environments.
Experience working as a Modeler, including building environments, props, and scenes suited for interactive walkthroughs and virtual tours.
Proficiency in Blender and familiarity with other 3D tools or pipelines commonly used in VR or game development.
Knowledge of Lighting principles for 3D scenes, including realistic and stylistic lighting to enhance immersion and visual quality.
Understanding of VR content production, asset optimization for performance, and basic concepts of navigation and mapping technologies.
Ability to collaborate in remote, cross-functional teams; strong time management and communication skills.
Relevant education or training in 3D art, animation, game design, digital media, or a related field is preferred.
Portfolio demonstrating completed 3D projects, ideally including VR, interactive media, or architectural visualization.
Work arrangement
Yes
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