Live opening · Posted 5 days ago
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About the role
Description supplied by the original job listing.
The 2D Game Artist will create high-quality 2D assets for mobile and other digital games, including characters, environments, props, UI elements, and effects. Day-to-day work includes sketching concepts, developing visual styles, producing production-ready artwork, and iterating based on feedback from game designers and developers. The artist will collaborate closely with the game development team to ensure visual consistency and support gameplay needs. This is a remote contract role, with responsibilities that may include participating in online reviews, aligning artwork with project timelines, and maintaining organized asset files and documentation.
Qualifications
Strong skills in 2D art, including illustration, character design, and environmental art for games.
Experience with game development workflows and collaboration with Game Development and Game Design teams.
Familiarity with Mobile Games pipelines, performance-aware asset creation, and UI/UX considerations.
Proficiency with industry-standard 2D tools (e.g., Photoshop, Clip Studio Paint, Procreate or equivalent).
Ability to follow and extend an existing art style, and to produce clear concept art from brief to final.
Strong visual communication, attention to detail, and ability to take constructive feedback and iterate quickly.
Portfolio demonstrating shipped or playable game projects, especially with stylized or imaginative visuals.
Comfort working independently in a remote setting, managing time effectively, and meeting agreed deadlines.
For more information visit counterspell.dev or reach out to the hiring manager (Eric Betancourt) at info@counterspell.dev
Work arrangement
Yes
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