Live opening · Posted 5 days ago
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About the role
Description supplied by the original job listing.
The Character Designer will create original character concepts for games and experimental interactive projects, including stylized and cartoon-inspired designs. Day-to-day responsibilities include developing concept art, refining visual style, iterating on feedback from directors and team members, and preparing designs for use in animation and game engines. The Character Designer will manage their own schedule, meet agreed deadlines, and maintain clear communication in a distributed, online-first environment.
Qualifications
Strong skills in Character Designs and Concept Art, with a portfolio demonstrating diverse, expressive characters.
Understanding of Video Games and interactive media, with the ability to design characters that support gameplay and player experience.
Ability to interpret briefs, incorporate feedback, and iterate quickly while maintaining quality.
Strong visual communication skills, attention to detail, and a collaborative mindset suited to remote, cross-disciplinary teams.
Relevant experience in game art, illustration, or animation; formal education in art or design is beneficial but not required.
For more information visit counterspell.dev or reach out to the hiring manager (Eric Betancourt) at info@counterspell.dev
Work arrangement
Yes
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